CraftBukkit & Spigot 1.8

See this page for more information about Spigot & CraftBukkit for Minecraft 1.8

CraftBukkit and Spigot for Minecraft 1.8 are now available from our control panel. These builds are experimental and should only be used after thorough testing. For this reason, we have not updated the “Latest” options for CraftBukkit and Spigot, therefore servers using our automatic update feature will not update to this version yet. Once sufficient testing has been completed, we will promote the updates. In the meantime, you may select the “Spigot 1.8-R0.1” or “CraftBukkit 1.8-R0.1” option in Multicraft, save, then restart your server. If you wish to stay up-to-date on the latest Spigot/CraftBukkit 1.8 versions, please enable automatic updates and use one of the aforementioned options in Multicraft.

If you have any questions, please don’t hesitate to reach out.

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What’s new at CubedHost?

Quite a lot actually. It might seem a bit quiet on the front here, but our team has been working non-stop to continually improve the quality and reliability of our Minecraft hosting, as well as adding new features, refining the ones we have, and much more. Here’s a brief overview of what’s going on!

New Website

We’ve been working with designers for the past few months to put together a brand new website and branding for CubedHost – something a bit more professional and modern. This has been a task that we began over a year ago but each time we approached it, designs were scrapped and we started over. This time, we’re hoping for a launch near the end of 2014. If we’re lucky, maybe in time for the holiday season!

Revamped Backup System

CubedHost was one of – if not – the first Minecraft server hosts to offer free nightly backups. We now offer nightly backups with a storage time of either 2 days, 5 days, or 10 days. We’ve got plans to take this even further and implement a quota system with unlimited storage periods. This means that you’ll be able to customize the amount of data your “cloud backups” will store at once – sort of like Dropbox – and the data will remain there until you run out of space. Quotas will be expandable all the way up to 1TB of data! Along with this new storage system, we’re working to implement one-click restores so rolling back your server is even easier.

Minecraft Pocket Edition Servers

Way back about a year ago we offered some beta testing for MCPE (PocketMine) servers. It’s about time we followed through and opened it up to the public. We’re planning to launch competitively priced, reliable, and high performance MCPE servers within the next 2 – 3 months. Keep an eye out!

New Control Panel

Another project that we’ve approached many times in the past and ultimately one of our long-term goals. We’re working to replace Multicraft’s front-end to provide a more refined method of controlling and customizing your servers. This is indeed a time consuming project and we don’t expect launch for another few months, hopefully before Q2 2015. If you have experience with web design and/or development, we’d love to bring you onto the team – please get in touch.

What else?

We’ve all been working on other projects as well. A lot of work has gone into overseeing and assisting with the launch of MCGamer’s massive V2 update. Check it out at play.mcgamer.net! (1.7/1.8)

We also threw together our own Minecraft skin/avatar service over the past couple of weeks. The de-facto standard for displaying heads and avatars has been Minotar – but lately the service has been spotty. To help take the load off, we’ve mirrored their URLs and developed our own solution using Node.JS. You can make requests here: https://skins.3h.io (examples: 1 2 3). We’ll update it with examples later on; in the meantime, check out Minotar‘s site for the different options you can use.

Finally, we’re also working on a super secret monitoring service as well. We’re aiming to provide realtime latency reports and alerting for a variety of different resources. Stay tuned for more on that 🙂

Question, suggestion, or just want to say hello?

We’d love to hear from you. Submit a ticket or send us an email anytime!

Have a great day!

– The CubedHost Team

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Minecraft 1.8 and the future of Bukkit

Hello all,

The past week has proven to be one of the most important periods of change in the history of Minecraft. If you aren’t already aware, the Bukkit, Spigot, and Cauldron teams received DMCA notices, forcing them to stop serving downloads. As of now, CraftBukkit’s download links have been taken down for all versions – old and new. Spigot and Cauldron (aka MCPC+) were also forced to remove their public download links,  essentially preventing tens of thousands of people from updating or starting a server. The reason behind the notices and whether they were justified or not is beyond the scope of this article. Instead of dwelling on what has already happened and cannot be changed, let’s look forward to what might come of these events.

See the official response from Mojang here, response from Spigot here, and Cauldron here.

Enter Sponge

Sponge and the SpongeAPI are a new platform for running a Minecraft server. Sponge aims to provide a Bukkit/Spout-like API for plugin developers on top of Forge. By doing so, they hope to maintain compatibility with Forge mods and make it easy for Bukkit developers to port their existing plugins over to Sponge. Sponge itself is being led by a number of important and experienced figures in the Minecraft modding and development community, such as sk89q of WorldEdit, Zidane of Spout, AbrarSyed of MinecraftForge, and countless others. Sponge is a promising new project and our best opportunity to move forward from Bukkit, improving on existing developments and leading to a better future for Minecraft servers. Sponge is not ready for use yet, but their team is working hard to make it available as soon as possible.You can check out the project on their website, as well as the SpongePowered GitHub page.

What do I do in the meantime?

Since Sponge is not ready for use yet and you undoubtedly want to continue keeping your server open to your players, the question becomes – how can you keep your Bukkit server open and support Minecraft 1.8? There’s no official Bukkit version for 1.8 yet, however, you can use the latest versions of Spigot to allow both 1.7 and 1.8 clients to connect to your server. This means that 1.8 features won’t work, but your loyal players will still be able to join your server and your existing Bukkit plugins will continue working. Switching to Spigot 1.8 is very easy – just check out our previous post’s instructions.

Will you keep up with Spigot’s new binary patch system?

Yes, and the latest updates are already available under the “Spigot (Latest)” option in Multicraft! We’ve already built the new update system into our backend to allow us to provide timely and automatic updates for Spigot. This means that you’ll have access to the latest version of Spigot within an hour of its release.

What about Cauldron and 1.8?

Unfortunately, the Cauldron project has been discontinued for good. Forge will continue development through Minecraft 1.8, but the last version of Cauldron will be for 1.7.10. Furthermore, Cauldron downloads are not available anymore due to the fact that it contains code from Spigot (and Bukkit). The team here at CubedHost will work to add Forge alternatives to Multicraft in the coming days, and we’ll ensure that Forge 1.8 is available immediately after release. Once Sponge is ready for use, it should be a viable replacement for Cauldron; however, it’s very likely that existing Bukkit plugins will not work with Sponge.

 

If you have any questions there weren’t answered here or just want to get in touch this us, please feel free to submit a support ticket. Our team works 24/7/365 to ensure that your Minecraft server stays online and running smoothly. If there’s ever anything we can do for you, just ask!

 

Have a wonderful week,

The CubedHost Team

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Minecraft 1.8 – The Bountiful Update

Hello all!

As most of you are aware, Minecraft version 1.8 has been released. This is very exciting news and I’m sure you’re eager to get your server updated. Here at CubedHost, we’ve done everything we can to make that process as easy as possible.

Our completely automated system has been working behind the scenes to keep you up-to-date on snapshots and pre-releases over the past few months, and now 1.8 was made available just minutes after its release. While this version has been available for a few hours already, you will need to take some steps to ensure that your server is updated and running the latest version. We’ll outline a couple different methods you can use to update your server below.

Method #1 – The CubedHost Automatic Updater

Unique to CubedHost, our automatic updater allows you to easily stay up-to-date on the latest versions of jars and modpacks. The update process takes place each time you restart your server, only updating the server if a newer version is available. To enable this feature, check out our guide here. Once enabled, make sure that you have the “Minecraft (Vanilla – Latest)” option selected next to “Server Type” in Multicraft, then hit Save (at the bottom) and restart your server. After that, you’re all set! Join your server with 1.8 and enjoy!

Method #2 – Manually selecting Minecraft 1.8

This option is less common but works just as well, and is especially useful if you don’t want to use automatic updates or just want to update this one time. In order to update manually, all you need to do is select “Minecraft 1.8” from the dropdown list next to “Server Type”, hit Save (at the bottom), then restart your server. It’s that simple!

Method #3 – Refreshing your vanilla Minecraft JAR file

This option is similar to #2 but allows you continue using the “Latest” vanilla selection in Multicraft, without enabling automatic updates. All you need to do is login to your server’s FTP, navigate to the “jar” folder, select the “minecraft_server.jar” file and delete it. Then return and ensure that your server is set to use “Minecraft (Vanilla – Latest)”, hit Save (at the bottom), and finally restart your server. You should be all set now!

I’m using CraftBukkit / Spigot – how do I let players join with 1.8?

The easiest solution is to switch to our “Spigot (Latest)” option and enable automatic updates, then restart your server. The latest versions of Spigot are compatible with both 1.7 and 1.8 clients, as well as 1.7 Bukkit plugins. Note that 1.8 features will not work, but players can still join.

If you’re using Spigot or BungeeCord, we highly recommend enabling automatic updates as both of these options are updated hourly and already support Minecraft 1.8 as of this weekend. If you would rather leave automatic updates disabled but want to update your Spigot/BungeeCord server to 1.8, try option #3 with the “spigot.jar”/”bungeecord.jar” file instead.

If you run into any issues with any of the steps listed above, please feel free to reach out to our support team via support ticket or live chat.

Have a great day and enjoy!

The CubedHost Team

 

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Phoenix Network Connectivity Issues: August 12

Early this morning, the CubedHost operations team was made aware of network connectivity issues affecting customers with servers in our Phoenix, AZ datacenter. Since then, our team has been in continual communication with the datacenter, working to get the issues resolved.

We have confirmed that only a portion of our Phoenix servers are affected. If you’re located on Phoenix Node 1, 5 – 7, 9 – 13, 15, 21, 22, or 25, your server should not be affected. All other Phoenix Minecraft nodes are likely experiencing lag and/or intermittent connection drops.

We’ll keep this post and our Twitter updated with the latest news regarding these issues.

— Updates —

[9:00 AM CDT] Receiving reports of lag affecting Phoenix Minecraft servers. We’ve begun an investigation and contacted the datacenter for more information. The cause of the lag has been identified as 10%+ packet loss and increased latency to some Phoenix Minecraft nodes.

[10:00 AM CDT] Team is in contact with the datacenter whose network operations team is investigating the packet loss.

[3:00 PM CDT] Network operations team at the datacenter is currently investigating the issue and has identified a routing issue that may have been to blame. After working around the routing issue, the problem still persists.

[6:00 PM CDT] Our team is still working with the datacenter in an effort to isolate the source of the problem and get it resolved.

[11:00 PM CDT] Datacenter networking team has scheduled an emergency maintenance to address the connectivity issues affecting a subset of their customers. This is scheduled for 4 – 6 AM CDT (GMT-5) and should completely resolve the aforementioned issues.

[12:45 PM CDT] The emergency maintenance has been pushed up to 1 AM CDT (GMT-5) / 11 PM MST (GMT-7), to begin approx. 15 minutes from now. More detail will follow as the maintenance progresses.

[2:50 AM CDT] Affected services in Phoenix have gone offline while routing changes are implemented.

[3:00 AM CDT] Service has been restored.  Latency has returned to normal. Zero packet loss. All services appear healthy.

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Node 4 Sydney Hard Drive Swap – June 15th/16th

The hard drive swap has been completed and all servers are back online.

—-

Hello,

Our operations team has identified a failing hard drive in Node 4 Sydney and has coordinated a quick swap with the datacenter to replace the drive.  This is scheduled for 22:00 UTC / 5 PM CDT (GMT-5) June 15th / 8 AM EST (GMT+15). We will be taking a backup immediately prior to the swap in order to maintain complete data consistency and integrity, and to prevent data loss. Downtime is expected to extend about 1 hour.

If you have been experiencing connection, latency, or lag issues on your Sydney server and you’re located on Node 4 Sydney, this should resolve it completely. If you feel that this has negatively impacted your server and would like compensation, please contact our billing team – we would be glad to assist.

If you have any questions, please reach out to our support team.

Regards,

The CubedHost Team

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Phoenix Maintenance Updates: June 13th – 16th 2014

All maintenance in Phoenix has been completed at this time.

This post will serve to provide rapid updates regarding any possible downtime for Phoenix-based CubedHost or US-based CraftYourBox customers, from June 13th – June 16th. For more information on this maintenance, please click here.

—————

June 16th – 5:00 MST / 12:00 UTC: Switch upgrades and configuration changes have been completed at this time. Our Phoenix public network has been fully migrated to a new switch. Backend network adjustments will continue throughout the day. No major downtime is expected beyond this point.

June 16th – 3:15 MST / 10:15 UTC: We’re currently performing switch configuration changes which may take around 15 – 30 minutes to fully complete. During this time, service may be inaccessible.

June 16th – 2:45 MST / 9:45 UTC: We are continuing work on swapping affected nodes over to a new switch. Minimal downtime should be expected, for around 2-3 minutes on each node.

June 15th – 12:00 MST / 19:00 UTC: The team will be performing a quick network swap over to a new switch. This will affect a portion of CubedHost Minecraft servers and dedicated servers in Phoenix, AZ. We anticipate downtime of no more than 2-3 minutes. No servers will be restarted during this process.

June 14th – 16:30 MST: All CraftYourBox US nodes online excluding node 30. Upon rebooting the system, the team discovered a hardware failure. We’re working toward a resolution now. This affects only a very small portion of customers.

June 14th – 15:20 MST: CraftYourBox nodes 2 – 9 are back online.

June 14th – 15:00 MST: CraftYourBox US nodes 2 – 25 will be shut down momentarily for a brief hardware swap. We anticipate downtime of no more than 30 minutes.

June 14th – 14:00 MST: All CraftYourBox servers are  back online.

June 14th – 11:00 MST: Routing issues have been resolved and the majority of CraftYourBox US servers should be online again. We’re still investigating routing issues on two nodes.

June 14th – 2:30 MST: We’re continuing to work with our provider to resolve the routing issues affecting some CraftYourBox US servers. This does not affect CubedHost customers.

June 14th – 1:00 MST: CraftYourBox hardware has been migrated. We’re working with our provider to resolve an IP address routing issue preventing servers from coming online.

June 13th – 22:00 MST: CraftYourBox server migrations have begun. CYB nodes will be shut down and brought back online in phases. Our goal is to keep overall downtime to no more than 1 hour.

June 13th – 16:30 MST: Hardware swaps on CraftYourBox nodes 4 and 25 have been completed. Customers on node 25 have been relocated to node 4.

June 13th – 15:30 MST: We have begun swapping out hardware on CraftYourBox nodes 4 and 25.

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Phoenix Network Maintenance: June 13th – 16th 2014

All maintenance in Phoenix has been completed at this time.

—-

Hello,

As part of our continuing work to improve and upgrade our Phoenix network, our operations team has scheduled a series of maintenances from June 13th to June 16th 2014. The majority of this time will be spent migrating new hardware to our Phoenix network, and should not affect CubedHost services.

During the outages listed below, the following services may be affected: CubedHost Phoenix-based Minecraft servers, CubedHost Phoenix-based dedicated servers, CubedHost TeamSpeak 3 and Mumble servers, CraftYourBox US-based Minecraft servers. While we do not expect any extended downtime aside from the periods listed below, you may experience brief connection drops lasting no longer than 5 minutes at a time.

You can find the specific details pertaining to any possible downtime or outages below.

— Friday June 13th 2014 —

No major downtime or outages expected for CubedHost customers.

Beginning at 10:00 PM MST (GMT-7), CraftYourBox US-based Minecraft servers will be shut down and nodes will be physically moved to a new cabinet, and onto a new 20 Gb fiber network. We expect downtime to last between 1 – 3 hours. Our team will be making preparations ahead of time in order to prevent extended downtime. All servers should come back online once the migration has been completed.

— Saturday June 14th 2014 —

No major downtime or outages expected for CubedHost customers.

CraftYourBox US-based Minecraft servers will experience brief downtime throughout the day while we perform routine maintenance on the newly migrated hardware.

— Sunday June 15th 2014 —

No major downtime or outages expected.

CraftYourBox US-based Minecraft servers will experience brief downtime throughout the day while we perform routine maintenance on the newly migrated hardware.

— Monday June 16th 2014 —

2:00 – 4:00 AM MST (GMT-7) / 4:00 – 6:00 AM CDT (GMT-5)

Our team will be performing firmware upgrades and configuration adjustments on our primary switch, as well as adding a secondary switch to increase network capacity. We expect a brief outage for some CubedHost Phoenix-based Minecraft and dedicated servers and CraftYourBox US-based Minecraft servers, lasting no longer than 2 hours. This outage will only affect the network; no Minecraft or dedicated servers will be stopped or restarted. During this time, you may notice that your server appears to be offline and that you’re unable to start/stop/restart it from the Multicraft control panel. If this extends past our outlined maintenance period, please contact our support team immediately.

4:00 AM – 2:00 PM MST (GMT-7) / 6:00 AM – 4:00 PM CDT (GMT-5)

Following the switch adjustments, our operations team will keep a close eye on network performance. Further changes to the switch configuration may be needed, which could result in brief outages.

—-

You can find detailed updates for these events here.

If you have any questions regarding this maintenance or others, please feel free to reach out to our support team – we would be more than happy to answer any questions you might have. Furthermore, if you encounter any issues with your server outside of these maintenance periods, please get in touch with our team immediately.

We thank you for your continued patience and cooperation with us while we continually work to improve performance and capacity in our Phoenix location.

Regards,
The CubedHost Team

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TS3 / Mumble Control Panel Outage

This issue has been resolved at this time. If you have any trouble connecting to our TeamSpeak and Mumble control panel, please contact support.

——

Hello all,

We’re currently working to resolve a hardware-related outage affecting our TCAdmin control panel. We have worked with datacenter technicians over the past few days to get this resolved with minimal downtime, but these attempts have been unsuccessful.

While this issue is ongoing, you may be unable to make any changes or issue commands to your TS3/Mumble voice servers. We do apologize for the inconvenience and will keep you updated via this post.

If you have any questions or concerns, please feel free to get in touch with our support team.

Regards,

The CubedHost Team

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Cauldron aka MCPC+

Hello all!

We just wanted to make a quick post regarding a recent update that might affect a good portion of our customers. MCPC+ has officially changed the project’s name to “Cauldron”. At the moment, there are no other changes so your server should remain unaffected and running smoothly.

You might have noticed that we now offer a “Cauldron 1.7.2” option in Multicraft, as well as “MCPC+ 1.7.2” – these are identical and either will get you up and running with 1.7.2 Forge mods + Bukkit plugins. We do recommend that you switch over to the Cauldron option instead of MCPC+ 1.7.2, as we will be removing the latter from Multicraft over the next few weeks.

Note that due to the recent nature of these changes and updates to our start-up scripts, you may encounter some bugs while installing Cauldron/MCPC+ 1.7.2. If you do, please notify our support team immediately so that our devs can work it out as quickly as possible.

Enjoy!

Links: Cauldron Project on GitHub | Cauldron Server Downloads

 

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